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Throne and Liberty's Ranked Battlegrounds, Party and Guild Pings Go Live Tonight | MMORPG.com

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Throne and Liberty Unveils Ranked Battlegrounds with New Party & Guild Ping Features – A Full Breakdown

On the evening of March 18, 2024, Throne and Liberty announced a major live patch that brings a full-featured ranked battleground system to the game, alongside an upgraded party and guild ping system. The update, which was live immediately after midnight PST, was designed to provide a more competitive environment for players who thrive on structured PvP and to streamline in‑game communication for larger squads and guilds.

Ranked Battlegrounds: From Casual Skirmishes to Full‑Blown Competition

The most headline‑grabbing element of the patch is the introduction of ranked battlegrounds. In previous iterations of the game, the PvP system was largely unranked and largely limited to a handful of casual arenas. The new ranked mode expands this by adding several tiered battlegrounds, each with its own skill bracket and distinct objectives. Players are matched based on their current rank, ensuring that each battle is evenly contested.

Key features of the ranked battleground system include:

  • Tiered Divisions – There are now four tiers, from Bronze up to Platinum. Each tier has a specific ELO range that determines player placement. Players can climb or fall based on their performance.
  • Matchmaking & Wait Times – The system uses a more sophisticated matchmaking algorithm that reduces wait times and matches players with similar skill levels. Players can see approximate wait times in the lobby before joining.
  • Seasonal Rewards – At the end of each season (approximately 12 weeks), players receive tier‑based rewards such as exclusive skins, title tokens, and a unique “Season Champion” emblem. These rewards are visible in the player’s profile and are permanently attached to their account.
  • Stat Tracking – A new stat tracker has been added to the battleground UI. Players can review their kill/death ratio, objective completions, and other metrics from their recent matches. This data feeds into the ranking algorithm.
  • Spectator Mode – Ranked matches can now be streamed to the in‑game spectator queue, allowing guild members or friends to watch live gameplay without joining the match.

In addition to the tiered battlegrounds, the patch introduces a new “Quick Play” lobby that mirrors the ranked system but without any ranking penalties. This provides a lower‑pressure alternative for players who simply want a good PvP experience without affecting their rank.

Party & Guild Ping Enhancements

Alongside the battleground overhaul, Throne and Liberty has upgraded the ping system to improve communication. The previous ping system was limited to generic spot, ground, and object indicators. The new system expands this with multiple categories, allowing players to quickly communicate complex strategies.

The new ping categories are:

  • Tactical Ping – Players can mark strategic points on the map (e.g., “Push point”, “Defend flank”). The tactical ping appears as a distinct icon that is visible to all teammates.
  • Objective Ping – This is used for marking in‑game objectives such as flags, resource nodes, or control points. It includes a timer that indicates how long the ping remains active.
  • Guild Ping – Guild members can now ping each other even when not in the same party. This ping displays the guild’s name and an icon, facilitating communication across large guild events.
  • Party Ping – For regular party members, a new “Party Alert” ping is available. It’s a quick way to signal a teammate’s location or a request for assistance.

The UI changes are subtle but significant. Pings now appear as translucent icons that fade after 30 seconds unless the player interacts with them. Additionally, the ping system now displays a small indicator above the player’s head if the ping is directed toward that player, making it easier to respond in real time.

Patch Notes & Community Engagement

The official patch notes, released on the game’s website, provide a detailed breakdown of all changes. They list the specific improvements to the matchmaking queue, the new “Player vs. Player” tab, and the various balance changes applied to existing classes. The notes also highlight several bug fixes, such as issues with the previous version of the ping system and a fix for the “auto‑save” error in the battleground lobby.

A related article linked within the patch notes leads to a discussion thread on the Throne and Liberty community forum. In the thread, developers answered questions about the rank reset mechanics and how players can optimize their loadouts for the new battlegrounds. A popular suggestion was to use “sprint‑enhancing” gear to outpace opponents, a tactic that many guilds have already adopted in early matches.

Player Reactions

Within hours of launch, community feedback poured in. Many players praised the new ranked system for its fair matchmaking and the addition of seasonal rewards, which they felt added a sense of progression. Critics, however, pointed out that the waiting times in some tiers were still longer than anticipated, and some guilds requested more granular ping options for long‑range communication.

In response, the development team announced a follow‑up update scheduled for early April, promising “continued improvements to queue times and ping visibility.”

Bottom Line

The live patch that introduced ranked battlegrounds and a robust ping system marks a major milestone for Throne and Liberty. By adding a competitive ladder, refined matchmaking, and enhanced communication tools, the game now offers a richer PvP experience that appeals to both casual players and seasoned guilds. The community’s quick uptake of these features indicates that the developers’ focus on balanced play and streamlined communication is resonating with the player base. As Throne and Liberty continues to refine these systems, it sets a new standard for online role‑playing games that prioritize competitive integrity and team coordination.


Read the Full MMORPG Article at:
[ https://www.mmorpg.com/news/throne-and-libertys-ranked-battlegrounds-party-and-guild-pings-go-live-tonight-2000136518 ]